Extinction Core Ascended
Brings back the Extinction Core experience for ASA: elite creatures, minibosses, world bosses, and roaming threats across the entire map.
View on CurseForgeAll mods currently used on the Deathsection Extinction Core Server. Click any mod name to open its CurseForge page. Make sure these are installed/enabled before joining.
Focused on quality of life, building, automation, and gameplay.
Brings back the Extinction Core experience for ASA: elite creatures, minibosses, world bosses, and roaming threats across the entire map.
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Adds consumable items that grant levels, unlock engrams, or boost stats, letting players or admins quickly catch up characters or smooth out progression.
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Automated egg‑gathering structure that pulls nearby eggs into one spot, making large breeding projects and kibble production much easier to manage.
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Lets you upgrade, improve, and reroll gear quality using resources, turning decent drops into end‑game equipment over time instead of relying only on RNG.
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Lightweight spyglass that shows key dino information (stats, torpor, gender, etc.) in a clean overlay without the bulk of larger spyglass mods.
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Provides fine control over wild dino level ranges and distribution, used to raise or shape wild difficulty so the world better matches overhaul challenge.
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Fast travel network tuned for overhaul progression, allowing safe base‑to‑base teleportation while still leaving the open world dangerous and relevant.
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Introduces a variety of potions that provide heals, buffs, utility effects, and temporary power spikes to support tougher combat and exploration.
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Lets players quickly open your website / Discord from in‑game via a button and QR code overlay.
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Automatically backs up player inventories so admins can restore items after legitimate losses or crashes.
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Expands dyeable color options for dinos and structures so players can fully customize bases and lines.
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Adds automation tools and QoL structures for crafting, pulling resources, and managing large PvE bases.
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Automatically unlocks appropriate engrams as you level, removing tedious manual unlocking and respecs.
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Enhanced spyglass with live dino stats, buffs, and tribe markers — great for PvE taming and boss prep.
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Shared backend utility library required by several other mods to function correctly and efficiently.
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Modern in‑game shop UI for points, kits, and purchases, integrated with the PvE cluster economy.
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Server‑side tweaks used to fine‑tune PvE balance, rates, and behaviors across all maps.
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Reduces repetitive clicking by simplifying dino attacks and actions — great for long PvE sessions.
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Displays the cluster logo in‑game for better branding and a more “official” PvE experience.
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Blocks or replaces specified spawns to remove problematic creatures/items from the PvE ecosystem.
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Adds modern emoji visuals to in‑game chat, improving expression and RP / community communication.
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Makes gathering and hauling resources much easier for solo and small‑tribe players in PvE.
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Admin spawn editor that lets you precisely control what creatures appear where in your PvE world.
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Futuristic structure set for building high‑tech PvE bases and sci‑fi themed projects.
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Large automation suite for feeding, crafting, sorting and base management — reduces grind and frees players for PvE goals.
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Organizational tools for dinos and pens — displays, quick access and storage helpers for taming and base shows.
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Spawns rare shiny variants of creatures with unique coloration and occasional stat bonuses for collectors.
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